Sponsored By PSP Blender

PSP Blender

September 6, 2007

PSP slim firmware dumped, less than a day after launch

The new PSP slims have been on the market for less than 24 hours but, if we’ve learned one thing from the Internet, it is that the hackers move quickly. Many have feared that the hardware update may make hacking much harder, but the firmware has already been dumped, and it has been confirmed that the system has 66MB of NAND memory, double that of the original PSP.

While Sony is mainly touting the extra memory as a way of decreasing load times in new and existing games, it will have the bonus side effect of giving hackers and homebrew coders much more memory to work with. Will we begin to see homebrew games taking advantage of the extra headroom and requiring the new PSP to play? Perhaps.

The hacking world moves fast. We’ll try to keep up.

Permalink • Print • Comment

March 25, 2007

PSP Camera and GPS confirmed for US

Sony’s John Koller has revealed in a recent interview with IGN that the currently Japan-only PSP Camera and GPS peripherals will be making their way stateside soon — possibly as soon as this year. Koller explains the reason behind why they held off is simply because there was not enough gaming content out there supporting the devices to actually justify a purchase.

But now, with titles like Metal Gear Solid: Portable Ops supporting the GPS device, Koller says that they are in pretty good shape to launch both units and should be able to target a wider consumer base, rather than just the hardcore gamer.

Permalink • Print • Comment

May 5, 2007

Sony Announces the Go!Cam for PSP

Sony has announced the launch of the Go! Cam, a camera that will allow PSP users to take pictures and videos. The camera, that has a 180-degree vertical swivel base, is very similar to the PS3 eye camera. The edit software bundled with the camera will allow users to edit photos, videos and audio clips on the PSP. Apart from these functionalities, the camera also has an in-built microphone.

According to sources in Sony, considering a 4GB Memory stick Pro Duo, the camera will be able to store up to two and half hours of videos and over 40,000 photos. And that’s not all. Users will also be able to upload all the pictures and videos on to the internet directly from the PSP.

Permalink • Print

April 28, 2007

Sony Tackles YouTube with PSP-Compatible eyeVio

If everything goes according to play, eyeVio — the new video sharing service launched by Sony — will get bought out by Google, just like YouTube before it. Then again, I don’t think Sony is as willing to sell off portions of its business.

The eyeVio service is scheduled to launch in Japan (only) today, providing users with a space where they can share “my life, your emotion.” Whatever that means.

Videos can be remotely uploaded via portable devices (like cell phones and web-connected PDAs) using the mobile version of the site (m.eyevio.com). On the flip side, videos can be downloaded in PSP-compatible formats for later viewing. They’d probably work on iPods too, but Sony wouldn’t say.

Will this be another PS3? Powerful but with no one caring? Or will it be the killer app to revitalize interest in the PSP? Considering that Japan is currently Nintendo-land, I think it’s pretty safe to draw certain conclusions.

Permalink • Print

April 3, 2007

Sony cuts price on PSP to $170

Sony Corp. said Tuesday it will lower the price of its PlayStation Portable gaming device by $30 to $170 amid intense competition among game console rivals, particularly Nintendo Co.

It’s the first time Sony has officially lowered suggested retail prices on the PSP since its debut in March 2005. Video game publishers and financial analysts have been urging Sony to slash hardware prices in recent quarters.

The cuts come two months after Sony’s gaming unit posted a third-quarter operating loss of $443 million, largely due to hefty costs for the launch of its PlayStation 3 video game console.

Although Sony promised business at the gaming unit would improve by the latter half of the fiscal year, the company said declining sales during the October-December period of Sony’s predecessor console, PlayStation 2, as well as the handheld PlayStation Portable and PSP game software, hurt quarterly profits at the gaming unit.

Sony’s PSP competes mainly against Nintendo’s Game Boy and DS. Despite being launched in 2004, the DS — which some retailers sell for as little as $130 — outsold every other console in the United States in February, registering 485,000 units sold, according to market researcher NPD Group.

Nintendo has also been a formidable player in next-generation consoles, traditionally a Sony stronghold.

The Nintendo Wii, released in November, sold 335,000 units during the month, followed by Microsoft Corp.’s Xbox 360 with 228,000 units and Sony’s PlayStation 3 with 127,000 units.

With its diminutive “Wiimote” — a motion-sensitive, wrist-mounted remote control — Nintendo’s Wii has been a surprise hit among kids, women and older players, catching on far beyond the “hardcore” gamer niche of young men. The Wii sells for $250, far less than the PS3, which starts at $500.

Jack Tretton, president and chief executive of Foster City-based Sony Computer Entertainment America, said Sony’s price cuts were an effort to make the game more affordable to young gamers.

“We have recently seen a steady rise in the number of teens adopting PSP as their primary handheld entertainment system, and we expect the new price will accelerate that trend,” Tretton said in a statement.

Sony, which also lowered the price of its higher-end PSP Entertainment Pack 20 percent to $200, will launch a print and online advertising campaign targeted at teenagers.

In late November, Wal-Mart Stores Inc. slashed prices on the PSP to $170. Although world’s largest retailer didn’t release sales numbers, analysts said the promotion was a success, and they were encouraged about Sony’s official new prices.

“We expect a modest step-up in PSP unit sales during an otherwise seasonally slower period for the video game industry,” Colin Sebastian, senior research analyst at Lazard Capital Markets in San Francisco, wrote in an investor note.

Permalink • Print • Comment

April 11, 2007

Ericsson Working on PSP Phone

Rumours that Sony Ericsson might be planning a gaming phone first surfaced last September after a press conference in Sweden. The firm’s senior VP of product and application planning, Rikko Sakaguchi, let slip that Sony Ericsson was “working on something” on the gaming front, but “the surprise must be kept for the future”.All went quiet for a few months, but then last week the rumours flared up again, after a post on Spanish blog Clipset. The gist: Sony Ericsson is planning to revamp the user interface on some of its phones to mirror the XMB menu bar system used on both PSP and PlayStation 3. And that this may be a sign of an imminent PlayStation-branded phone.

(Running the Clipset post through Babelfish tells us that it “is almost safe that the next moving bodies of average and high range of Sony-Ericsson will change their system of menus by one tracing to the one of the PSP (so and as has made already the PS3), with a horizontal line… with the basic options and emergent icons in vertical for the submenus”. Clear as mud, we hope you’ll agree).

THE LOGIC

Why is a PlayStation Phone a believable rumour then? Firstly, it fits into Sony Ericsson’s overall strategy of releasing handsets using existing Sony consumer electronics brands. Think about its Walkman music phones and its Cyber-shot cameraphones, for example.

In January this year, Sony Ericsson even launched a Bravia-branded phone (pictured) in Japan focused on mobile TV (Bravia is Sony’s range of flat-screen tellies, if you didn’t know).

Based on this, it’s not a huge leap to imagine that PlayStation will be the next Sony brand to be applied to phones.

The second reason why a PlayStation Phone might be on the horizon is down to the competition. With Nokia readying for the launch of its new N-Gage platform, it wouldn’t be surprising if Sony Ericsson was planning to compete with its own games offering. In terms of the respect previously afforded to it by gamers, PlayStation is some way ahead of N-Gage.

THE PSP PHONE WISHLIST

So if Sony Ericsson does launch a PlayStation Phone, what should it be like? As you’d expect, we’ve got a few ideas, based partly on our experiences of existing Sony Ericsson phones, and partly our own wishlist of features.

For example, the most sensible form factor for a PlayStation Phone would seem to be a slider, like the W850i. With the slider open you’d have a full keypad, but when closed, it would most resemble a PSP, with a big screen and room for a D-pad above the screen and those iconic PlayStation buttons below it. Obviously, you’d have to turn it sideways to play it like a PSP, which brings us neatly onto…

Landscape gaming. Sony Ericsson pioneered landscape gaming with the W550i, and it is now a feature in several of its phones. This would be an essential ingredient in a PlayStation phone, and since Sony Ericsson already does it, there’s no technical challenge in implementing it.

Of course, you’d want shoulder buttons too, if you were trying to mirror a PSP. In other words, when holding the phone vertically (like a normal phone), there’d be one shoulder button at the top right, and one at the bottom right – it’d need to be possible to disable them when the phone wasn’t being used for gaming, and sitting in your pocket.

3D would be another necessity, and again Sony Ericsson has form in this area, with the majority of its new phones supporting 3D Java via software-rendering. However, you’d really expect a PlayStation Phone to have 3D hardware inside to give it proper grunt, and to compete with the new N-Gage phones.

Then there’s connectivity. A PlayStation Phone should be able to link up with PlayStation 3 and PSP, whether to swap game data, or even download games via the PS3 (like you can with PSP). So while Bluetooth would be thrown in as standard, you’d want wi-fi too, for seamless connectivity. And yes, we would be expecting Sony Ericsson to make sure you could download accurate ports of all manner of PSone games to the device using this connectivity.

Lastly, just as (most) Walkman phones have cameras, and Cyber-shot phones can play music, a PlayStation Phone would need a camera, an MP3 player application, and the ability to watch videos. Oh, and it would need to be 3G, please. Don’t go making the same mistake as Apple with its 2.5G iPhone.

So, that’s our thoughts – now tell us what you think. Would a PlayStation Phone be a good idea? What other features do you think it would need? And what PSone games would you like to play on it?

Permalink • Print

July 12, 2007

Sony to release slimmer PSP to take on DS

It has been announced that Sony Corp. will launch a slimmer model of its PlayStation Portable handheld game player in September, in its latest attempt to ignite demand for its game hardware and compete better with Nintendo Co. Ltd.

Both Sony and Nintendo released their handheld gear, the PSP and DS, respectively, late in 2004, but sales of the PSP, which can play movies, music and games, have recently been outshined by the DS.

“From a distance, this PSP might not look very different from the current model … but when you have it in your hand, the difference becomes quite clear,” Sony Computer Entertainment Chief Executive Kazuo Hirai said. “It’s actually 33 percent lighter than the current PSP. It’s also 19 percent slimmer.”

Hirai, who replaced Ken Kutaragi, known as the “Father of PlayStation,” as head of Sony’s game division earlier this year, made the PSP announcement during a presentation at the E3 video game exposition, the industry’s biggest event.

Nintendo sold 23.6 million DS units in the year ended March 2007, outpacing PSP shipments of 8.4 million.

Underlining its lead both in the console and handheld markets, Nintendo last month zipped past Sony in market value and bumped the Tokyo-based electronics conglomerate off the list of Japan’s 10 most valuable companies.

A Sony spokeswoman said the slimmer PSP would retail for about $170, the same as the current PSP. Nintendo’s newest DS model, the DS Lite, sells for $130.

Like Sony, Nintendo last year launched the lighter version of the DS, accelerating already white-hot demand for the handset. The DS Lite has two screens, opens like a book and allows gamers to control play with a stylus, instead of manipulating a keypad.

Nintendo executives said on Wednesday that portable sales made up 50 percent of its hardware sales in 2006, compared with just 30 percent in 2002.

PRICE CUT

On the console side of its game business, Sony this week cut the U.S. price of its PlayStation 3 by $100 after seeing the PS3 far outsold by Nintendo’s Wii.

“This new price went into effect on Monday. Since then sales of 60-gigabyte PS3 have doubled at top five retailers,” Jack Tretton, chief executive of Sony Computer Entertainment America, said during the E3 presentation.

Microsoft Corp.’s Xbox 360 and the Wii have outsold the PS3 by several times in the crucial U.S. market, leaving Sony, which has dominated the game industry over the past decade, in the unfamiliar position of playing catch up.

Its high price and scarcity of attractive titles have been cited as main reasons for the PS3′ slow start.

Even after the price cut, the PS3 costs $20 more than the most expensive version of the Xbox 360, and twice that of the Wii, whose $250 price and motion-sensing controller have made it a best-seller despite its lack of life-like graphics.

In a bid to send a message that strong PS3 titles are in the pipeline, Sony showcased some 50 upcoming games at the presentation, including the latest installments of blockbuster fighting game “Metal Gear Solid” from Konami Corp.  and popular in-house racing title “Gran Turismo.”

During the presentation, it was indicated that “Metal Gear Solid 4: Guns of the Patriots” will not be available until early 2008, giving hard-core gamers one fewer reasons to rush to store shelves.

Following the announcement, shares in Sony were up 0.3 percent at 6,350 yen by midday on Thursday, roughly in line with the benchmark Nikkei average.

Permalink • Print • Comment

July 15, 2007

3.51 M33 Custom Firmware Installation Guide & FAQs

Ok, so here it is. 3.51 M33 Custom Firmware.

Following in Dark_Alex’s footsteps come a hacking team from Russia called the M33 Team who have developed a 3.51 custom firmware.

Features >

* All functions of v3.51 firmware retained - PS1 support, high video
resolution, MP3 visualizer, internet navigation, PS3 connection etc
* Launch official UMDS which require v3.51 firmware
* Direct launching of ISOs/CSOs
* Direct launching of homebrews and demonstrations
* Direct launching of PS1 images
* Ability to alter the CPU speed of the PSP
* Recovery mode
* Multi-region
* Bugfixes
* Customize all your icons etc

This works will all models of PSP including TA-082 motherboards

Your PSP must be running either 1.5 firmware or any 3.XX OE or 2.71 SE custom firmware.

Download > 3.51 M33 CUSTOM FIRMWARE

Installation Instuctions >

1. If your PSP is firmware 1.50, copy the folders kxploitpatcher and kxploitpatcher% which are in the “1.50only” folder to ms0:/PSP/GAME/ and run the patcher first.

if you are already running custom firmware you don’t need to do this so skip to step 2

2. if you already have firmware SE/OE, copy the folder M33CREATOR to ms0:/PSP/GAME150.

If you have 1.50 copy to ms0:/PSP/GAME

3. Download Sony official 3.51 firmware update from here >3.51 UPDATE
extract with winrar and rename EBOOT.PBP to 351.PBP and copy into the ms0:/PSP/GAME150/M33CREATOR/ or for 1.50 users to ms0:/PSP/GAME/M33CREATOR/

4. Download sony official 1.50 firware update from here >1.5 UPDATE
extract with winrar and rename EBOOT.PBP to 150.PBP and copy into the ms0:/PSP/GAME150/M33CREATOR/ or for 1.50 users to ms0:/PSP/GAME/M33CREATOR/

5. on your PSP, run the “3.51 M33 CREATOR”. Once finished, press X, the PSP will return to the XMB, and a new program, the “3.51 M33UPDATE” appears!

6. now run “3.51 M33UPDATE”.

7. Once it finishes, press X to shut off the psp. Restart manually.

8. Down a shot of Vodka and celebrate.

please note, if you are under 18 (21 in some places) please skip step 8.

pics courtesy of wertypsp2



FAQs >

Q. My battery is under 75% can i still flash the firmware >
A. Yes, just hold triangle and L trigger whilst the flasher is loading (do this at your own risk)

Q. Do homebrew and isos still work in the normal way?
A. Yes, homebrew, iso/cso etc load just like OE firmware, iso/cso go in the ISO folder and homebrew goes in GAME150

Q. Will my 3.40 OE customisations work (icons/fonts etc)?
A. Yes, except for certain files which you must not flash >
* system_plugin_fg.rco (psp will freeze going into usb mode)
* pspbtcnf.txt
* vsh.prx not installable
* paf.prx not installable (semi-brick)
* common_gui.prx noncompatible (semi-brick)
* the topmenu_plugin.rco of the topics which contain a vsh.prx are
non compatible

Q. is NO-UMD 100% compatible with all games?
A. No it isn’t. Games that needed a UMD on OE firmware also need a UMD with M33 firmware.

Q. I have 3.XX OE on my psp and it is customised. Do I have to remove the customisations or go back to 1.5 before installing?
A . No this will install fine over the top.

Q. Does cwcheat work?
A. i’ve heard reports of games not loading when the cwcheat.prx is on. cwcheatpops.prx works

Q. I can’t enter USB mode.
A. go into recovery mode and toggle flash1. delete config.se. If you have customised your psp after installing make sure you have not flashed system_plugin_fg.rco to your flash0

Q. Can I use the EBOOT the installer creates on another psp to install custom firmware instead of creating one again?
A. it seems the EBOOT is generic, so yes.

Q. Does the brightness fix work?
A. Yes it does.

Q. Are there any other known issues?
A. quite a few at the moment including wifi enabled homebrew like pimpstreamer. i’ll try to keep this FAQ updated as best I can.

Permalink • Print • 2 Comments

January 22, 2007

PSP Blender - Almost Arrested For Carrying A PSP!

Hacking Wireless Networks With The PSP
Is the PSP spurring a new generation of safety concerns?
August 24th, 2006
By Robert A.

One doesn’t often associate a child bearing a portable gaming console as a potential hacker, or, worse, a terrorist. We often disregard the PSP as a multimedia tool sincerely used for promoting happiness: watching movies, playing games, and listening to music. But how about using it for infiltrating top-secret clearance level data at some of the US’s most prestigous intelligence agencies? The PSP has all the prerequisites. If homebrew programs can be made to emulate Nintendo 64, send phone calls, utilize GPS protocols, and more, with the measily, yet powerful 333 MHz CPU, what’s stopping terrorists and malicious individuals from sending a child, armed with a PSP bearing a homebrew password brute forcer, to walk by the FBI Edgar Hoover building in Washington D.C. (who’s wireless networks reach the public sidewalk alongside the building), and gather data which could be used to thwart the government which protects us? Is this one of the reasons why Sony wants to stop homebrew? There are so many possibilities.

This brings me to my own story. The other day, I parked my car on Constitution Avenue in Washington, D.C., killing some time before an event I was about to attend further down in D.C. I whipped out my PSP, while sitting in the car, and pleasured myself to a round of Tekken: Dark Ressurection. Mind you, it was nearly dark outside, and the lights in the car were off. Roughly ten minutes into my game, I noticed a certain figure standing outside my car. I quickly shutoff my PSP, turned the lights on, and rolled down the window. To my surprise, it was a police officer. He asked me what I was doing at that very moment. Now, of course, I am an adult, and an adult playing a PSP in the dark, inside his car, on the busiest street in D.C. is pretty awkward, one would think. So I replied and explained my situation, that I was early heading to a nightclub, and wanted to feed my addiction to a new game I had just bought. He didn’t buy it. Not one bit at that.

Maybe it was my sketchy behavior, I was excited for the night, it was a long and tiring week, and now I had to deal with the fact that I might get in trouble for something, knowing how police have a knack for finding trouble. He immediately yelled (not politely) at me and forced me to put my hands in the air, step outside the car, and place both hands on the side of the car. He then proceded to pat me down and handcuff me from behind, and then asked me to sit down on the curb. He peeked inside my car, with flashlight in hand, and thoroughly searched my car (lucky I didn’t have my 6-pack next to me, as I originally planned to bring along). He picked up my PSP as evidence of “unusual behavior” and left to his car. There, I would assume, he traced my tags, performed a background check, and called in an additional police cruiser. He came out, and by now, the second cruiser had arrived with two additional men; they all came towards me. I was deeply interrogated. Why I was parked in front of a federal building at this time at night, why I tried to hide the item in my hands when the police officer had supposedly been yelling at me from the outside of my car, before I noticed he was outside, and what the ‘real story’ was. I started laughing, I knew nothing better to do at the time; these people thought I was a terrorist. They probably thought I was using the electronic device to decrypt confidential passwords, try to detonate some sort of triggered bomb, or something along those lines. Whatever the case, they let me go as they could find no real reason to arrest me, and I was relieved. Was that right there reasonable doubt? Did those police officers have the right to approach me like that? To this day the thoughts and words of that night still skim through my brain.

Now, I don’t want to make this article a rant against the criminal system we have. I’m actually, in a way, pleased that these officers had thought about such malicious potentials from the handheld; this is what makes the US safe(r). What I really wanted to get at was the true possibilites of the PSP; there is really nothing stopping anyone with malicious intent to be in my exact same position that night, utilizing a homebrew password decrypter/brute forcer/MD5 decryptor/mini-rainbow table setup/wireless bomb detonator rather than playing Tekken. Had I been sitting in the car with a laptop on my lap, it would have been many times more suspicious. A portable device equipped with wireless capabilities and the ability to launch custom, unsigned code, coupled with a small form factor is capable of anything. The terrorists and hackers of the next generation could be simply walking down the street and hacking away, using their concealed PSP to port scan and find a way to penetrate a victim’s wireless network, and essentially, gather sensitive information.

How safe are we? Could the PSP pose as a tool for the next generation of hacking? Is this potential one of the things that Sony is trying to protect us from by pressing firmware updates, and, eliminating the ability to run homebrew? Is the PSP really a toy?

Permalink • Print • Comment

April 14, 2007

PSP Blender Newbie Guide

The Following guide is for newcomers to the PSP and is to give you as much knowledge as needed to use the PSP

NOTE: Please refer to your PSP Manual for detailed instructions for playing UMD-related games/music/videos as well as Music/Videos on your Memory Stick.


Background of Sony in Handheld Market:

The PSP (Playstation Portable) is Sony’s first handheld gaming device. Sony has created many handhelds before, but not in the gaming industry. Sony’s most popular line of handhelds are the Sony Cliés. Sony Cliés are a Palm-powered handheld and vary in many different handheld structures. Sony isn’t new to handhelds, but they are new to the famous industry of “handheld gaming”.

The PSP Unit

The Playstation Portable is what many refer to as the PSP. The PSP has the greatest graphics of any current handheld. The graphics are comparable to the PS2. Although it is not as powerful (graphics-wise) as the PS2, it yields better graphics than the PSOne, partly due to the smaller screen size. The PSP offers less buttons than the first Playstation Dual Shock Controller (Missing buttons include: L2, R2, and the Right Analog stick), but it does offer many more features than the PSOne had to offer. The PSP is slightly larger than the Nintendo DS and other handhelds in thickness, but the screen makes up for this. With a screen of 480×272 pixels, this screen is the largest handheld screen to date. The US price for the Sony PSP is retailed at 250$.

Firmware

The most important part of the PSP is its firmware. Many owners refer to the firmware as the PSP’s OS (operating system) or BIOS (Basic Input/Output System). The firmware of the PSP is located in the PSP itself and not on your memory stick. The firmware on the PSP is replaceable/ upgradeable. Sony issues updates to the firmware every few months and adds new features. With these new features usually come security updates. These security improvements fix up holes in the firmware that may be accessible to the user. Sony does not like homebrew due to the piracy of UMD games on the memory stick and would stop it at almost any cost (Piracy/Isos/Loaders are discussed in a few sections below).
The Updates are downloadable on Sony’s PSP website (Playstation.com) and only allows you to download the latest update. Once you have the update downloaded, move it to your PSP/Game/UPDATE folder (the eboot file) and it shall update your PSP. Once installed (the update) you can delete it from your memory stick

1.0 Firmware:

The first firmware version that was installed on a PSP is firmware version 1.0 (Japanese PSP’s only). This firmware version was pre-installed on the first PSP’s released. The 1.0 firmware is unable to be downloaded since it was never released as an update. You can find various dumps of the firmware, but these dumps are not complete. (Dumps are basically files from the 1.0 firmware that were dumped onto the memory stick). The 1.0 firmware allowed for unsigned code to be ran on the PSP, and all that was required was an eboot.pbp compiled file. This file was run straight from the PSP/Game folder located on the memory stick. (Homebrew code is described in the section: Memory Stick located under Games on the PSP)
——————-
1.5 Firmware:

This firmware was the first update to the Sony PSP in Japan. This version was also pre-installed on the US PSP release. This update changes from 1.0 JP to 1.5 JP include: Support for German, Spanish, French, Italian, Portuguese and Russian language options on the PSP menu (it will not affect in-game menus), a setting to retain the screen mode on videos, and a quick-resume function to resume playback of audio and video after coming out of the PSP’s sleep mode (it won’t automatically keep playing the media file, but you can jump right into the track or movie exactly where you left off before sleeping.) Download the 1.5 update here: [Click Here to download] This update, however, did not allow for the execution of eboot.pbp files from the memory stick like the 1.0 firmware did

After a few months of the US PSP release there were rumors of people finding a way to run homebrew on this new 1.5 firmware. Many did not believe this at first, but a few days later, on June 15th, they had to. You can find this news-breaking coverage at the following link: [Click here to view the PSPUpdates.QJ.Net Article] Two days after this hack of the 1.5 firmware, a safer exploit was produced. The previous exploit required two memory sticks that you switched once the PSP booted the split eboot (The file is split using the KXploit program that PSP-Dev created.). The new method does not require this and only requires the original MS1 folder contain a % at the end and the second folder to remain the same name. This was a major accomplishment.

To find out how to install these 1.5 homebrew, please read below for further instructions.
——————–
1.51 Firmware

The second update for Japanese PSP’s (first for the US) was the 1.51 update. Update changes: The new Firmware update fixes various security issues in the PSP’s v1.0 firmware which effectively fills holes to stop unsigned code from being executed.

As stated above, this new firmware does not allow for unassigned code to be run on the PSP (same as 1.5 but with heightened security). At the current time homebrew code is unable to be ran on this firmware; read the section on 2.0.
——————
1.52 Firmware

The third update for JP PSP’s (2nd for US) was the 1.52 update. Update changes include: UMD Music to be run from the main menu and higher security.
Once again, homebrew can not be run on this firmware version; read the section on 2.0.
——————
2.0 Firmware

This is Sony’s first major update to their Sony Playstation Portable. There have been numerous changes in this version and all are very significant.

Update: 2.0 PSP’s can now run homebrew This is done by updating to the 2.0 firmware and then using Fanjita’s eLoader or downgrading to 1.5 via the MPH downgrading method.

For a list of all the changes and any question that you might have, please go to [this link]I have compiled this complete guide for the 2.0 firmware that lists all its features and includes a large…a very large FAQ section on the new firmware.
——————
2.01 Firmware

This is Sony’s response to the overflow exploit found in 2.0. Aside from this “security patch,” nothing else was added to this firmware package.

Update: 2.01 PSP’s can now run homebrew using Fanjita’s eLoader.
Update: 2.01 PSP’s can now be downgraded using the noobz downgrader.

—————–
2.50 Firmware

This firmware version was released only a few days after the 2.01 firmware patch was released. This contains a new major addition (Location Free Technology) and other small changes.

Update: 2.50 PSP’s can now run homebrew using Fanjita’s eLoader.
[UPDATE July 1 2006] At this point in time, --escaped_anchor:f1639ce01788f26dcc790ebce9ba5edb--

Updated parts of the firmware include:
--escaped_anchor:a65dae2b1db3e6b304e6335e877bbc87--

  • [--escaped_anchor:f8a43017cfb954313ebea0c27dab9a02--] has been added as a feature under [Network].
  • [Auto-Select] and [Unicode (UTF-8)] have been added as options to [Encoding] under [View] in the [Internet Browser] menu bar.
  • Settings for [Text Size] and [Display Mode] in [Internet Browser] can now be saved.
  • --escaped_anchor:ea2aaa6393400215e429370dc5b307d1-- accessed through [Internet Browser] can now be saved.

--escaped_anchor:dd1fdb9369c87fdf6f0e962dcb36b491--

  • Copyright-protected video can now be played under [Video].
    • (This applies to video saved on Memory Stick Duo* media).
    • For details, contact the video content provider.
    • Note that fees may be charged to obtain or use copyright-protected video.
    • Downloadable copyright-protected video may not be available in all countries

    and regions.

--escaped_anchor:1808d10fa46564c2a0d7dfad773efa61--

  • [--escaped_anchor:c36b592707b869629b821a62fcc3109f--] has been added as an option to [Date and Time] in [Date & Time Settings] under [Settings].
  • [WPA-PSK (AES)] has been added as a security method under [Network Settings].

--escaped_anchor:1b6797fa4260e1238b961bbb5a899beb--

  • Korean input mode has been added to the on-screen keyboard.

——————-
2.60 Firmware

This firmware version was released on November 29th, 2005.

Update: 2.60 PSP’s can now run homebrew using Fanjita’s --escaped_anchor:515eff8e01e0f42ede5e35caae0541b8--.
[UPDATE July 1 2006] At this point in time, --escaped_anchor:1772684b5a018847c13831084192eab6--

Updated parts of the firmware include:

  • [RSS Channel] has been added as a feature under [Network].
  • [Simplified Chinese (GB18030)] and [Tradition Chinese (Big5)] have been added as options to [Encoding] under [View] in the [Internet Browser] menu bar. (Characters may be indistinct in some cases when these encoding options are selected.)
  • [Volume Adjustment] has been added as a feature to [LocationFree Player]
  • You can now download video data that supports copyright protection using the [Internet Browser].
  • WMA has been added as a codec that can be played under [Music]. (This applies to music data saved on your Memory Stick.) Note: You must adjust a system setting to enable playback of WMA format music data. A connection to the internet is required to adjust the setting.

——————-
2.70 Firmware

This firmware version was released on April 25th, 2006. At this point in time you cannot downgrade or play homebrew on a 2.70 PSP! read the section on 2.71.

Updated parts of the firmware include:

  • [Internet Browser] now supports Macromedia Flash contents playback.
  • You need to enable the Flash contents playback in the [System Settings].
  • The version of the flash player is Macromedia Flash Player 6 (a part of the functions is not supported).
  • The settings of the [Internet Browser] is added into Settings]
  • The audio contents from channels in the [RSS Channel] section now can be saved into your memory stick.
  • [Auto] option added to [Rate Change] in [Location Free Player].
  • [Music] Added file extension to playable AAC format.
  • Added [Enable Flash Player] in [System Settings]. To change this option, you need to connect to the internet.
  • “Simplified Chinese” and “Traditional Chinese” added to System Settings].
  • Added [RSS Channel Settings].
  • Added [UMD Video L & R Button] into [Video Settings].
  • Fixed some issues when using a memory stick with more than 2GB free space. This problem has not happened among the memory sticks sold in Japan until April 24.

——————-
2.71 Firmware

This firmware version was released on June 01st, 2006.

Update:you can downgrade, or play homebrew (Homebrew Enabler or eLoader) on a 2.71 PSP!

Updated parts of the firmware include:

  • [Internet Browser] can now be used to download demo version of games to memory stick.
  • [LocationFree Player] now displays correct image when selecting the external tuner.
    • This affects users using LocationFree base station model LF-B1 (North America/Taiwan/Korea model) and LF-X11 (North America model). To know your hardware model number, just check you user manual.
    • LocationFree base station models for Japan/Europe are not affected.
  • The icon “Goto Network Service” has been added into the “Network” column.

——————-
2.80 Firmware

This firmware version was released on July 27th, 2006.

[UPDATE NOV 15 2006]: 2.80 PSP’s can now run usermode homebrew using the latest eLoader.
[UPDATE DEC 23 2006]: 2.80 PSP’s with TA-079 to TA-081 motherboards can now be downgraded.
[UPDATE JAN 03 2007]: FW2.80 DownDate to FW2.71 for TA-082~086 PSP.

Updated parts of the firmware include:

  • [RSS Channel] You can now download video and image content.
  • [Location Free Player] You can now register devices via a wireless LAN access point.
  • [Music] You can now play AAC files with the .3gp file extension.
  • [Settings] [Automatic] has been added as an option under [Network Settings] > [Infrastructure Mode]. Select this option when using an access point that supports automatic setup.

——————-
2.81 Firmware

This firmware version was released on September 7th, 2006. At this point in time you cannot downgrade or play homebrew on a 2.81 PSP!(UPDATE: see 3.03 section below)

Updated parts of the firmware include:

  • [Security Patch] A patch has been added to address a security vulnerability in the system software. Namely, to block the libtiff exploit.
  • [Memory Stick] The ability for the PSP to correctly recognize high-capacity Memory Stick PRO Duo* with more than 4 GB of free (recordable) memory space.
  • [Other] Support for the playback of content stored in [MUSIC], [PICTURE] and [VIDEO] folders at the root level of Memory Stick Duo* media has been added.

——————-
2.82 Firmware

This firmware version was released on October 26th, 2006. At this point in time you cannot downgrade or play homebrew on a 2.82 PSP!(UPDATE: see 3.03 section below)

Updated parts of the firmware include:

  • [Security Patch] Added security strengthening revisions. Details unknown.

——————-
3.00 Firmware

This firmware version was released on November 20th, 2006. At this point in time you cannot downgrade or play homebrew on a 3.00 PSP!(UPDATE: see 3.03 section below)

Updated parts of the firmware include:

  • [Network Remote Play] Remote play is a new feature in Firmware 3.00 that allows you to remotely control your PlayStation 3 from your PSP. This also includes the display of PS3 content on the PSP. “You can display a PLAYSTATION®3 system screen on a PSP* system and play content that is on the PS3* system. To use this feature, you must adjust the necessary settings on the PSP* system and the PS3* system.” Using this new mode of playback, one can control the Photo, Music, Video, and Internet Browser features of the PlayStation 3 from a remote location via their Playstation Portable.
  • [Video Compatibility] In this updated version of the Playstation Portable firmware, you are also able to play a few new video formats. The Motion JPEG format (M-JPEG), is an “informal name for multimedia formats where each video frame or interlaced field of a digital video sequence is separately compressed as a JPEG image” (Wikipedia). The PlayStation Portable plays both the Linear PCM and the ?-Law versions of the Motion JPEG video format. In addition, you will now be able to access the Camera (functionality) from the photo option menus, for quicker easier access when taking photos or video. Another nifty function is the ability to finally turn off Auto Play for inserted UMD Discs via UMD Auto Boot.
  • [PS1Games] Here’s the big tip you’ve been waiting for. Finally, Sony is going to drop their highly anticipated PlayStation One emulator onto the PSP. From the manual however, there seems to be a unavoidable catch. If you don’t have a PS3, your not going to be enjoying PlayStation One games emulating on Sony’s PlayStation One emulator for PSP anytime soon. From the manual it states that you must connect to the Playstation Online store with your PSP connected to the PlayStation 3 in order to download and play the games. In addition, they mention that you can in fact share the games, but you must activate the other system in the Friends menu as a PS3 Network Account.

——————-
3.01 Firmware

This firmware version was released on November 21th, 2006. At this point in time you cannot downgrade or play homebrew on a 3.01 PSP!(UPDATE: see 3.03 section below)

Updated parts of the firmware include:

  • [Bug/Issue correction] Fixed an issue found within the title: Jeanne d’Arc.
  • [Security Patch] Added security strengthening revisions. Details unknown.

——————-
3.02 Firmware

This firmware version was released on December 5th, 2006. At this point in time you cannot downgrade or play homebrew on a 3.02 PSP! (UPDATE: see 3.03 section below)

Updated parts of the firmware include:

  • [Security Patch] Added security strengthening revisions. Details unknown.

——————-
3.03 Firmware

This firmware version was released on December 19th, 2006.

[UPDATE] As of January 28th, 2007 3.03 Firmware can be downgraded using the GTA exploit.
[UPDATE] As of January 28th, 2007, Homebrew Enabler is now supported using the GTA exploit to run homebrew on 3.03.

Updated parts of the firmware include:

  • [The PLAYSTATION Network] Titles which can be played from the PSN have been increased.

——————-
3.10 Firmware

This firmware version was released on January 30th, 2007. At this point in time you cannot downgrade or play homebrew on a 3.10 PSP!

Updated parts of the firmware include:

  • [The PLAYSTATION Network] Network tie frames and the function for was strengthened.
  • [LOCATION FREE]Function to record MPEG-4 AVC from LocationFree Player. Model LF-PK20 (Japan) or LF-B20 and LF-B10 (United States) LocationFree base stations are required for this.
  • [SETTINGS] Memory economy function added to Web Browser settings. When using the Web Browser, it uses less memory. However, picture quality decreases.
  • [SETTINGS] Dynamic normalizer function added in Sound settings.
  • [DYNAMIC VOLUMIZER] The volume level for playing music is regulated.

Undocumented updates to PSone/PS1 emulator settings:

  • Added [Assign Controller Ports]
  • Added A “Zoom” Screen Mode
  • Added [Black Level Adjustment]
  • Added [Volume Adjustment]
  • Added Support For PAL Games

——————-
3.11 Firmware

This firmware version was released on February 7th, 2007. At this point in time you cannot downgrade or play homebrew on a 3.11 PSP!

Updated parts of the firmware include:

  • [The PLAYSTATION Network] This update fixes the freezing bug found in the downloadable-for-PSP title R-Type.

Undocumented updates to PSone/PS1 emulator settings:

  • [Reset Game] feature

——————-
3.30 Firmware

This firmware version was released on March 28th, 2007. At this point in time you cannot downgrade or play homebrew on a 3.30 PSP!
Updated parts of the firmware include:

  • [The PLAYSTATION Network] Expanded support for PlayStation Network-downloaded PSOne games.
  • [RSS Channel] Support for thumbnail images of items has been added under.
  • [Video] Support for thumbnail images of videos that are stored in the “VIDEO” folder of Memory Stick Duo* media has been added.
  • [Video] Added Playback of MPEG-4/H.264 AVC Main Profile (AVC CABAC) video files of the following sizes: 720 X 480, 352 X 480, or 480 X 272
  • [Network Settings][Use Wireless Hotspot] has been added as a feature under

The Memory Stick

The memory stick/storage that the PSP uses to save saved game files is called the Memory Stick Pro Duo (The regular Memory Stick Pro will work, but it will stick out of your PSP since it is much larger in length). This flash media format was created by Sony for use with their handhelds (Including their PDAs and Ericsson phones). The MSPD varies in allowable size. The maximum storage size of these memory sticks at the current time is 2 gigabytes (bigger than the UMD’s allowed size). The memory stick can be used to play movies, save game files and play music on your PSP (able to play games on select firmware versions of 1.0/1.5).

Important: When you first obtain your memory stick you must format it using your PSP. To format it, please go to system settings and select format memory stick. Formatting will erase all data on your memory stick. Be aware that due to discrepancies in calculations used by memory and hard drive manufacturers, as well as formatting requirements, means that your actual, useable space will appear smaller than the listed size of the memory stick. This is normal.

Games on the PSP:

UMD:

The main way of playing games on the PSP is via the UMD disc. This disc is the game format that is playable on the PSP. UMD’s can not be burned or copied as there is no way to do this via regular hardware. These discs hold up to 1.8 gigabytes (that is approx. 1,800mbs). To play games that are on the UMD: Read the instruction booklet that came with your PSP. Just insert the UMD game that you bought and scroll over to the Games section of your PSP’s “OS” and click X. This will launch the game and you will then be able to play games J

Memory Stick (Can only be used on 1.5/1.0/Custom firmware version PSP’s)

The second way of playing games on the PSP is via the memory stick. Like gaming consoles, save game files are stored on memory cards/sticks (this is the same with the PSP). The memory stick is both versatile and user-friendly. The only games that can currently be played on the PSP via the memory stick are made by PSP owners and licensed game companies. These games that can be run off of the memory stick are referred to as homebrew. Homebrew is any application that is made at home :P All of the current PSP emulators, PSP games and such that run off of the memory stick are called homebrew. The installation of these games can be found in the Installation of Homebrew section. Recently, Sony has released several game demos, such as LocoRoco. These games require higher firmwares, and are available at dl.qj.net

What is Homebrew?


According to google, hombrew is: Homebrew video games are video games written by hobby programmers. Homebrew can be thought as games for the PC that are refered to as Freeware. Homebrew shares the same general concept: be free, be fun. Some examples of hombrew games for the PSP include: Squarez , Various emulators (eg. SNES TYL is a SNES emulator) and other homebrew applications.
Emulators are basically:
An emulator, in the most general sense, duplicates (provide an emulation of) the functions of one system with a different system, so that the second system appears to behave like the first system. (Contrast with simulation). ROM files are the “games” that are emulated on the system and are universal in a way with all emulators of that console/unit.


Music on the PSP:


UMD:

With the Playstation Portable Handheld and the UMD format disc, users are able to place Music UMDs that they buy and play the music on their Playstation Portable. To play UMD Music:

1.)Buy a Music UMD
2.)Open up the package and take the UMD out of its case (remove according to manual instructions as removing in a different way then told may damage the disk
3.)Place it in your PSP (disc side forward facing the laser)
4.)Close the disc draw and go and select UMD from the Music menu and enjoy
5.) Please be sure you have the proper firmware before purchasing the UMD music or opening its package.

Memory Stick:

One of the most used aspects of the PSP, besides its games, is its ability to play music on your Memory Stick Pro Duo. The PSP will only play a select few formats (types of music) on the system with the firmware. As firmware updates come, we might see support for different/new types as well.
Here’s a list of supported song formats for each firmware:

1.0/1.5/1.51/1.52: MP3 and Atrac3 and Atrac3 Plus

2.0: MP3, Atrac3, MP4 and Atrac3 Plus (Atrac formats only work with 2.0 on Pro Duo sticks)

For information on how to convert to these formats, please visit [here] and download Sonic Stage and follow the necessary instructions (if it asks you to update your PSP, do not!)
Place songs that have been converted in the PSP/Music folder

Videos/Movies on the PSP:


UMD:

UMD videos (also known as movies) can be played on your PSP. These movies are purchasable at almost any store that sells DVD’s. These UMD Videos contain full-length movies with a possibility of extras as well. To play the UMD Movies/Videos: Follow the same steps as with the UMD Music except select the UMD from the Video menu.

Note: Most movies are region-coded. This means that in certain countries, if you imported your PSP you will be unable to play your country’s movies. JP and EU (European) share the same region code but the US shares a different region code.

UMD Movie prices have been found to vary widely in range. Shop around for the best price.

Memory Stick:

The memory stick also allows movies/videos to be played via the PSP. At the moment only a few formats are supported and they are listed below.

Supported formats: MPEG4 (all firmware), AVC (requires 2.0+)

To convert videos to MPEG4 format, I would suggest downloading: PSP Movie Creator and then download PSP Video9 to encode/format for AVC/MPEG4.

Install MP4 videos in the: MP_ROOT folder (F:/MP_ROOT).

AVC videos go in the 100ANV01 folder, in the format MAQxxxxx.MP4 i.e MAQ10018.mp4

MPEG4 go into the 100MNV01 folder in the normal way.

Homebrew Installation
Read more here

Misc. Homebrew Questions (Commonly Asked Questions)

1.) What is fileassistant?
File assistant is a homebrew application for 1.0/1.5 PSP’s that allows you to view the contents of your memory stick and allows you to delete, copy and paste files and folders on your memory stick. This program can also view some internal PSP files and can run ISOs (some) and flash the firmware with files.
2.) —More to be added at a later date–

Firmware Hacking/Cracking Section for “Noobs”

Possible methods of allowing homebrew on non-hacked firmware:
Downgrading:

Downgrading refers to the installation of a previous firmware version over your firmware. Basically it allows for users to literally un-update to a previous firmware. The only problem with this is that Sony’s Updates are encrypted and once edited they can not be viewed properly and we can not create our own updates. The PSP also recognizes your firmware and will tell you that you can not upgrade to a lower version. The only theoretical way to create a working downgrader is to:

A.) Somehow hack the Sony official updates (the ones that you want to downgrade to) and place the firmware number higher than your current firmware); this would require a way to modify an update without corruption which isn’t possible at the moment.

B.) Create an exploit that will skip security checks and firmware checks (ie: folder names, eboot splitting, file renames etc.)

At the current time it is only possible to downgrade 2.0, 2.01, 2.50, 2.60, 2.71 and 2.8 to 1.5.
Ultimate Downgrader Guide

Exploits (Cracking/Hacking)

All hardware is theoretically “hackable”. The PSP is of no exception. Sony has released many security updates with every firmware update and in doing so indirectly told us that the security on the previous firmware version was insufficient or “just not good enough”. It took a team of very skilled developers (PSP-Dev.1emulation.com) to crack the 1.5 firmware (the first PSP firmware to be actually exploited/cracked). An exploit is (Google definition): …a common term in the computer security community to refer to a piece of software that takes advantage of a bug, glitch or vulnerability, leading to privilege escalation or denial of service on a computer system.

This is the most logical way of being able to play homebrew (rather than downgrading) because it allows you to keep all the features of your current firmware and still be able to play homebrew. The PSP is one of the most secure handhelds ever made for a few reasons: The UMD format is only made by Sony (and can not be made any other way) and the security on the PSP is extremely high.

A possible exploit may be using the new 2.7 internet browser flash player and finding a bug in it. Once the bug is found, hackers could find ways of using it against the firmware security. This, though, is not very likely, but it may be possible if Sony rushed on the creation of the firmware. There is no guide to hacking a PSP, but it is more of a trial and error sort.

ISO Loaders/Memory Stick Launchers

What are they?

The two terms in the title of this section describes the execution of UMD files from the memory stick. These UMD files were obtained through a program executed on the 1.5 firmware and dumped the files onto your memory stick. Once dumped, with these programs, you are able to run the files without the UMD.


Where can I get the files to run them?

PSP Blender offers access to all files needed. Not only does PSP Blender offer access to loaders, they offer downloadable games, movies, music, and more!

Permalink • Print